Wednesday 12 March 2014

Ryan Larkin - Walking

I like this as an example of using life drawing within animation:



It looks at all different body types, using a range of media to capture the body in all different ways. In some of them, he really fills a 3D space with the movement of the person; whereas others are just walking from one side to the other of the screen, or walking on the same spot! It's interesting to see the different techniques he's tried, to find out which way of drawing is the easiest or works the best.
At the start you see a lot of still images, showing us the life drawings he has undertaken, perhaps in preparation for animating the walk cycles.
A lot of them are very abstract, which allows viewers to focus on the actual shape and poses they are pulling rather then the identity of the person.
I like that he zooms in on certain details, such as the feet, on some of the drawings as they're walking, showing where abouts the weight is being supported.

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